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Research Article

Effects of Suitability of Movie Implementation Information upon Belief of Consumption Emotion and Expectation of Achieving Consumption Objectives as well as Will for Viewing Movies

Lim, Ah Young,최낙환/Choi, Nak Hwan

Jeonbuk National University

Published: January 2014 · Vol. 43, No. 1 · pp. 193-215
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Abstract

Unlike general products, movies usually have short life cycles and tend to yield high proceedsin the introduction stage which, however, take rapid down-turn in the following stages. This is why movie managers used to endeavor intently to disclose movie implementationinformation to public through various media starting far ahead of release. The movie implementationinformation utilized preferably in cinema promotion includes contents and styles of movies. Theaudience is thus put in a position to use their own judgement of a movie and form a kind ofexpectation at their discretion based on such information prior to watching it. The movie implementation information provided ahead of release may attract early adaptorsto movie theaters and incite their word-of-mouth activities. The management of movieimplementation information is thus believed to be an essential factor for success of a movie. Despite such conspicuous roles the movie implementation information plays in diffusion of thecinema, it has been far from satisfactory to investigate which factor of implementation informationaffects movie goers' will for viewing and, if so, how. Movie is a hedonic goods and we, therefore, need to approach toward it on the emotionaldimension, rather than on the physical level. As movie, on the other hand, is an experiencegoods, we have to admit that consumption of movies is not the matter to be decided lightly butis the one most likely influenced by emotional consumption objectives audience seek to satisfy. Consequently, the movie goers' will for viewing may change subject to their belief in expectationfeeling of movie consumption and the extent of achievement of consumption objectives. In thiscase, the movie implementation information provided prior to viewing can be seen as sourcesfor cognitive information in decision making of movie goers. In the present study, attempts were made to assume the intensity of belief of consumptionemotion and expectation of achieving consumption objectives desired to gain from movies asfactors affecting movie goers' will for viewing depending on the characteristics of movies. Forthis purpose, 9 hypotheses were set forth to examine in what way the movie implementationinformation provided for audience prior to viewing is supposed to have influence upon theintensity of belief of the emotion and the expectation of achieving consumption objectives aswell as their will for viewing movies. In oder to realize the purpose of this study, the type of cinema consumption objectives wasdivided into 4 categories and a scenario was composed to detail such type. Besides, the movieimplementation information was classified further into implementation information about actors,story and representation. For the study, subjects were asked to read the prepared scenario as part of efforts to primethe cinema consumption objectives in compliance with the scenario to test the hypotheses setforth with 11 movies slated for first run soon. The findings of the study could be summed up as follows:First, it was found that the suitability of actors and story out of the movie implementationinformation exercised influence upon the belief of consumption emotion but that of representationdidn't. Next, the suitability of actors and story in movies turned out to affect the consumptionexpectation while the suitability of representation did only insignificantly. Finally, it was made clear that intensity of the emotional belief had impact upon expectationof achieving consumption objectives which, in turn, influenced audience's will for viewingmovies together with the intensity of emotional belief.
Keywords: 영화실행요소소비감정신념소비목적달성기대관람의지